Video Gamer is reader-supported. When you buy through links on our site, we may earn an affiliate commission. Prices subject to change. Learn more
Looking for Diablo 4 Season 1 Nightmare Dungeons? Diablo 4 is home to a dizzying variety of dungeons, complete with randomized monsters and loot. But once you finish the main campaign and stop Lilith, the game opens up even more unique tasks for you to perform. Nightmare Dungeons are one such challenge.
Before you head into Blizzard’s buffed-up dungeons, stay ahead of Sanctuary’s demons by learning how to solve the Secret of the Spring Diablo 4 riddle and how to get gold fast in Diablo 4. Check all the details in Diablo 4 Season 1 as well.
What are Nightmare Dungeons in Diablo 4?
Nightmare Dungeons in Diablo 4 are modified variants of existing Dungeons, packed with extra rewards for endgame players. You need to be at World Tier 3 to unlock them so finish the Cathedral of Light Capstone Dungeon at World Tier 2 first.
Diablo 4 Nightmare Dungeons are unlocked by Nightmare Sigils that transform a Dungeon by adding extra modifiers. Nightmare Dungeons come in various difficulties and feature unique modifiers, determined by the Nightmare Sigil used to open them. They can be tiring to complete without the right set of gear and skills.
What are Nightmare Sigils in Diablo 4?
Nightmare Sigils are keys that are used to unlock Nightmare Dungeons in Diablo 4. There are three primary ways to find Nightmare Sigils:
- Competing Whispers of the Dead tasks.
- Finding them during a Nightmare Dungeon attempt.
- Craft Nightmare Sigils at an Occultist with Gold and Sigil Powder (obtained from salvaging Sigils)
In addition to the three ways mentioned above, you can also get Nightmare Sigils from challenging world events but you’re better off trying the above steps to get them. Your set difficulty determines the max tier of Nightmare Sigils that you can access.
Nightmare Dungeons in Diablo 4 Season 1
You can encounter Malignant monsters with unique affixes inside Nightmare Dungeons too. Here’s a list of all the new Diablo 4 season 1 Nightmare Dungeons:
Fractured Peaks
- Dead Man’s Dredge
- Immortal Emanation
- Nostrava Deepwood
- Mercy’s Reach
- Hoarfrost’s Demise
- Kor Valar Ramparts
Scosglen
- Sarat’s Lair
- Mariner’s Refuge
- Twisted Hollow
- Stockades
- Domhainne Tunnels
- Garan Hold
Dry Steppes
- Charnel House
- Komdor Temple
- Pallid Delve
- Path of the Blind
- Shifting City
- Betrayer’s Row
Kehjistan
- Uldir’s Cave
- Tomb of the Saints
- Forgotten Ruins
- Halls of the Damned
- Collapsed Vault
- Heretics Asylum
Hawezar
- Akkhan’s Grasp
- Iron Hold
- Ancient Reservoir
- Faceless Shrine
- Lost Keep
- Bastion of Faith
Best Nightmare Dungeons in Diablo 4 Season 1 for farming XP
Here’s a tier list of the best Nightmare Dungeons for XP in Diablo 4 Season 1:
Tier in Diablo 4 | Nightmare Dungeons |
S-Tier | Dead Man’s Dredge, Mercy’s Reach, Sarat’s Lair, Uldur’s Cave |
A-Tier | Hoarfrost Demise, Komdor Temple, Nostrava Deepwood, Pallid Delve, Tomb of the Saints |
B-Tier | Ancient Reservoir, Akhan’s Grasp, Charnel House, Garan Hold, Immortal Emanation, Kor Valar Ramparts, Mariner’s Refuge, Stockades |
C-Tier | Bastion of Faith, Betrayer’s Row, Collapsed Vault, Domhainne Tunnels, Faceless Shrine, Forgotten Ruins, Halls of the Damned, Heretics Asylum, Iron Hold, Lost Keep, Path of the Blind, Shifting City, Twisted Hollow. |
This tier list prioritizes Nightmare Dungeons where you don’t have to backtrack often. What this means is that you’ll spend less time in an S-tier dungeon, making for an effective use of your time. High enemy mob density is another sweet bonus. While it’s worth clearing the A-tier and B-tier ones, we’d suggest avoiding the rest.
Nightmare Sigil Tiers in Diablo 4
On World Tier 3: Nightmare difficulty, you’ll have access to Sacred Tier 1-20 Nightmare Sigils. World Tier 4: Torment difficulty lets you use Ancestral Tier 21-100 Nightmare Sigils. Tiers determine the level of the monsters you face (50 + World Tier 3/4 + Nightmare Sigil Tier) and your rewards.
You need to manually activate a Nightmare Sigil before heading to the specific Dungeon, now converted into a Nightmare Dungeon with Affixes (extra modifiers). Tiers 11 and above feature four dungeon Affixes instead of three and Tiers 21 and above raise it to five Affixes. Positive Nightmare dungeon affixes like bonus lightning damage exist too. Tier 21 Nightmare Dungeons and above also restrict your revives to four (down from 12) before you fail a run and get locked out.
Nightmare Dungeon affixes in Diablo 4 Season 1
Here’s a list of the Nightmare Dungeon affixes you may encounter:
Affix | Effects |
Poison Damage | You deal 10% more Poison Damage. |
Shadow Damage | You deal 10% more Shadow Damage. |
Frost Damage | You deal 10% more Frost Damage. |
Fire Damage | You deal 10% more Fire Damage. |
Lightning Damage | You deal 10% more Lightning Damage. |
Physical Damage | You deal 10% more Physical Damage. |
Control Impaired Explosions | Being hit by Control Impairing Effects creates an explosion around you. |
Increased Critical Strike | Your Critical Strike chance is increased by 6%. |
Poisonous Evade | Using Evade leaves a pool of poison behind that damages enemies. |
Increased Healing | Your Healing Received is increased by 10%. |
Lightning Caller | You occasionally call down lightning strikes that damage nearby enemies. |
Thorns | Your Thorns are increased by 249. |
Empowered Elites (Cold Enchanted) | Elites always have the “Cold Enchanted” affix. |
Empowered Elites (Poison Enchanted) | Elites always have the “Poison Enchanted” affix. |
Empowered Elites (Shock Lance) | Elites always have the “Electric Lance” affix. |
Empowered Elites (Suppressor) | Elites always have the “Suppressor” affix. |
Monster Shadow Damage over Time | Monsters deal an additional 22% of their physical damage dealt as Shadow over 5 seconds. |
Monster Cold Damage | Monsters deal an additional 15% of their Physical damage dealt as Cold. |
Monster Lightning Damage | Monsters deal an additional 15% of their Physical damage dealt as Lightning. |
Monster Bleeding Damage | Monsters deal an additional 22% of their Physical damage dealt as Bleeding over 5 seconds. |
Monster Burning Damage | Monsters deal an additional 22% of their Physical damage dealt as Burning over 5 seconds. |
Monster Shadow Damage | Monsters deal an additional 15% of their Physical damage dealt as Shadow. |
Monster Poison Damage | Monsters deal an additional 22% of their Physical damage dealt as Poison over 5 seconds. |
Monster Fire Damage | Monsters deal an additional 15% of their Physical damage as dealt as Fire. |
Monster Vulnerable Resist | Duration of Vulnerable Effects vs monsters is reduced by 45%. |
Death Pulse | Killing a monster releases a deadly lightning pulse after a short delay. |
Drifting Shade | Drifting Shade chases players. Upon reaching them, it explodes for heavy damage and creates a Nightmare Field that Dazes victims. |
Nightmare Portal | While in combat, Nightmare Portals open randomly near players, pouring out dangerous monsters. |
Volcanic | While in combat, gouts of flame periodically erupt near players. |
Lightning Storm | Lightning gathers above the player. Get into the protection dome to avoid severe outcomes. |
Nightmare Dungeon afflictions are not necessarily negative and some even help the player like boosts to certain types of damage. Use the right Diablo 4 gems to counter elemental attacks. While higher tiers can get frustrating, Nightmare Dungeons are worth the trouble. Higher Nightmare Dungeon tiers grant more Glyph XP that can be used to upgrade Paragon Glyphs socketed in your Paragon Board. They also grant Legendary and Unique loot, coin, and heaps of XP.
While there are over a hundred dungeons in Diablo 4, only a few of them are designated as Nightmare Dungeons. Accessible by Ancestral Sigils and Sacred Sigils, these are scattered across the game’s five regions: Fractured Peaks, Dry Steppes, Hawezar, Kehjistan, and Scosglen. The developer stated that this will change over time so keep your eyes open for new Nightmare Dungeons for special modifiers and fresh loot drops.
If you’re looking for human opponents, check out how to PvP in Diablo 4 and the best Diablo 4 Barbarian build. Nightmare Dungeons are an important part of the game’s endgame replayability so start working on Nightmare Sigils right when you enter World Tier 3. Season 1 has Malignant Tunnels, a unique twist on these dungeons with Diablo 4 Malignant Hearts.
What is the point of Nightmare Dungeons Diablo 4?
Nightmare Dungeons in Diablo 4 are a great way to gain XP and Sacred or Ancestral loot after finishing the campaign.
Can you solo Nightmare Dungeons Diablo 4?
Yes, you can solo a Nightmare Dungeon in Diablo 4
Leave a Reply